![]() This will require Trail and Error to get the right size. So go back into Blender and Scale the Player Model down and Reexport the Player Model. The reason the Player Model is so large is that Roblox does not scale down Custom Player Models that are from Blender or any other Software. This is a common mistake that everyone has done including myself. Now Your Model might look oversized in Studio. So grab some snacks or drink while you wait. If you are using a Shared Instance then this process will take a while. Now, this is the part where I said this will be faster if done on a Single Studio Instance. Secondly, find the file you exported from Blender and import it You will be now required to upload your Custom Rig If you are unsure what I meant look at the Screenshot I only recommend FBX here because other options won’t work or will I’m not sure because I didn’t test it. Hover over the Export Button and then move your mouse to the file options you wish to export Make sure that you don’t deselect the Objects you have currently Selected.įind the File Button on your Blender instanceĬlick the File button a dropdown menu should appear If you did it correctly it should have an Orange Outline (Your outline might be different so don’t get confused but the default color is orange on Blender)īe careful now. Select the Player Model Mesh and the Armature of the Rig Is your Model in the Default Pose Yes? Ok, now we can Proceed. (If you have different Keys assigned for Scale Rotation and Location then use the Keys you have setup)Įxit the Pose mode or whatever mode you are in at the moment and enter Object mode To reset the Pose press and hold down the ALT Key then press the following Keys below. If it isn’t in the Default Pose reset its Location, Rotation, and Scale (Scale might not be needed unless you do scale stuff on the Model) Make sure your Model is in its Default Pose State. If you made it in Maya port it to Blender first. Player Model made in Blender? Then you are good to go here. Player model made and unsure how to export it? Well just follow this tutorial the right way and you are gonna be fine. THIS TUTORIAL ONLY COVERS CUSTOM RIGS THAT HAVE MESH DEFORM OR HAVE BEEN MADE IN BLENDER AND NOT IN ROBLOX NOTE THIS TUTORIAL IS NOT RELATED TO THE BLENDER RIG EXPORTER/ANIMATION IMPORTER POST If none of these are the issue you are having contact me either here or Discord (yunarte) If you arrived here because you have one issue Scroll to the bottom you will find possible fixes. Hello, confusing Roblox Community! This tutorial only explains how to do the thing that the title already mentions
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